Table of Contents
Alien Isolation is an survival horror, developed by The Creative Assembly and published by Sega. The game, distributed by 20th Century Fox, can be played in mode single player and is available on platforms PC, Playstation 4, Playstation 3, Xbox one e Xbox 360.
The game is being a pleasant surprise. Alien Isolation It's very different from the games I've played. I usually run wildly across the map and shoot everything that moves. In Alien, that's not possible. In this game inspired by the movie of the same name, the watchword is: caution.
Introduction
Fifteen years after the disappearance of Boatswain, your black box was found in Zeta Grid by a commercial ship, the Anesthetic, and sent to the station Sevastopol.
A team will integrate the mail ship torrents to rescue the black box. Amanda Ripley will join Nina Taylor e Christopher Samuels on that ship, setting off in search of the black box that could reveal some information about his mother's disappearance: Ellen Ripley.
In short: you are Amanda, who will join the team of torrents, hoping to find some information about his mother. But her main mission will become just to stay alive, once she finds, in the Sevastopol, desperate and hostile survivors, ruthless androids and the alien himself.
Interface / Graphics
fantastic! The level of detail in the characters is impressive. We can notice facial marks and even the oil or sweat on their face.
Gameplay / Gameplay
Controls are simple and intuitive. There are not many commands and they are also familiar to anyone who plays this type of game, which makes adaptation a lot easier. But, for those who like to see the commands before starting to play, it is super simple to visualize them.
Tip: if you are playing on PC and appear to press GOOD ou WELL, know that they are the left and right mouse buttons respectively.
Check PC commands in this link.
Difficulty
I started to play Alien: isolation on hard mode and it's really been hard. It's already 12 hours played and I'm still only on the seventh mission. If there was an achievement"Congratulations! You died over 1000 times” I would win easily. Also, I spent more time hiding in the lockers than exploring the map, and each time I held my breath along with the Amanda.
Game Sounds and Atmosphere
The sounds are perfect for the game, are fully integrated into the game and provide an atmosphere of deep tension and dread. I feel the adrenaline rise every time the music changes, indicating the presence of the alien or some other enemy.
In short, the sounds contribute decisively to increasing the atmosphere of tension and fear during the game.
Characters
First 35 minutes of play:
Achievements guide
Conquest: A record of disaster. It was my first achievement. The objective at this point in the game was: dress up. While looking for where to dress I ended up finding the terminal and by accessing it I got the achievement. Impossible to miss this achievement.
Achievement: Awakened. Impossible to miss. You just explored Torrens and went to the bridge to receive instructions due to the approach of the Sevastopol Station. At this point your objective in the game is: get your instruction document. After taking the document that is on the table you receive the achievement.
Achievement: Build to Survive. You will get this achievement as soon as you build your first item. In the second mission you will be able to create a medikit and in this way obtain the achievement.
To build an item you will have to collect some objects through the scenario, each item to be created needs specific components. These components are scattered all over the map and can be found on top of boxes or inside drawers, luckily for ease they are flashing orange.
It is also necessary to find the blueprint of each item in order to build it. In addition to the appropriate components for the creation of a specific project, a specific amount of "scrap" is still required to build the item.
See table with all the projects you can build.
Conquest: The Disappeared. To earn it, just collect a single identification card throughout the game. Impossible not to conquer it!
Achievement: self defense. It is not necessary to kill 10 different humans to get this achievement. I got the conquest by killing the humans in the mission 2 sometimes while dying in the middle of the process.
Achievement: a perfect organism. It's the first time you'll come face to face with the Alien! Your objective at this point in the game is to Security Unlock! When you manage to find the terminal that disables the security lock, the Alien appears! There's no way to miss this achievement, you acquire it in the normal course of the game and the scare comes as a gift.
Achievement: Good to see you in Sevastopol. Complete the second mission.
Achievement: Every Bullet Counts. Use your revolver, a single shot and the achievement is yours. You don't need to hit or kill anyone.
Achievement: The Hunt Begins. Just finish the third mission and the achievement is yours.
Achievement: She is in the vent. As the description itself makes clear: use the ventilation system 20 times and get the achievement!
Achievement: Not a scratch. In theory, Androids not are hostile, at the beginning of the game you go through several without compromising your physical integrity. The problem is that when you are in a forbidden location, and normally you are, they are no longer friendly and they are very, very lethal so running away from one of them without taking any damage gives you this achievement!
Achievement: Failure detected. Going back to the dissertation on Androids, besides the fact that they are lethal they are also very difficult to kill. So killing one of them earns you an achievement ;).
Tip Gameplay: Synthetics are susceptible to physical attacks when stunned.
Achievement: Power games. access 10 reprogramming points different.
Achievement: You Shouldn't Be Here. To acquire the achievement, complete the fourth mission.
Conquest: how do you feel?. This is not Facebook, but particularly I feel happy. Complete a mission in Alien: isolation is always a reason for joy. Complete the fifth mission and receive this achievement.
Conquest: shock no system. To get this achievement just use the stun baton.
Conquest: or Parker method. Get this achievement by knocking out a human or android with a non-lethal attack.
Achievement: a true engineer. Build a copy of each project. There are 7 projects to be built to obtain the achievement. Check the table below.
| Items | Utility |
Cost (scrap) |
|
| medikit | 1 injection, 1 compound B and 1 aggregating agent | Can be used to partially heal. | 10 |
| stun grenade | 1 detonator capsule, 1 sensor and 1 aggregating agent | Non-lethal device. Stuns nearby humans and blinds anyone watching the detonation. | 10 |
| Molotov | 2 sensors, 2 ethanol, 1 detonator capsule and 2 B compounds | Incendiary explosive that detonates on impact. It is lethal to humans and androids, although androids are very resistant to fire. | 25 |
| pipe pump | 1 ethanol, 2 booster capsules, 2 sensors and 2 injections | Explosive device that detonates on impact and is lethal. | 25 |
| noise maker | 1 battery, 1 sensor and 1 injection | Makes a sound that attracts a lot of attention. | 10 |
| Smoke bomb | 1 ethanol, 1 sensor and 1 aggregating agent | It detonates on impact and releases a cloud of smoke that obscures visibility. | 10 |
| PEM mine | 3 batteries, 2 sensors, 1 injection and 2 aggregating agents | When detonated, it releases an electromagnetic pulse that temporarily disables non-industrial synthetics. | 25 |
Achievement: Caught in the Trap. Complete the sixth mission.
Achievement: Advanced Success Progress. Complete the seventh mission.
Upcoming achievements:
Final Conclusion/Cost x Benefit
Alien: isolation It's a very different game than what I'm used to. Totally out of the kill pattern of the last few games I've played. It provides hours of voltage, despair, good scares, all without firing a single shot or killing a single person.
It requires a lot of caution to move around the map and patience to "play" hide and seek with the Alien. Sometimes the creature seems to smell you from a distance, which makes success in the mission an almost impossible task.
It is not being a fast game and it still has the other game modes, in addition, to obtain all the achievements it is necessary to play at least twice.
Anyway, Alien: isolation is a challenging game worth buying and playing.
Want to know more? Wait for the second part of this review…
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